The Emoti-Con 2021 Guide for Project Teams
Thinking about submitting a project to Emoti-Con? Review the 2021 Competition Guide slide deck with your class, program, or friends to learn all about the event. In the slides you will get:
- Details about the event & competition
- A Design Challenge, in case you need ideas for a project
- Free design activities, templates, and tools to help you create a project presentation
Emoti-Con is NYC's 13th Annual Youth Digital Media & Technology Challenge- a project fair for students across NYC who believe in digital innovation as a tool for positive change in the world around them. Since 2009, more than 1800 teens (87% BIPOC and/or Latin/x) have participated!
Emoti-Con is a culminating celebration of the creative work produced all year at the informal programs of organizations within the Hive NYC Learning network and at public schools participating in CS4ALL NYC and many other DOE programs.
Meet the Judges
⬇️ Click here to meet this year's judges ⬇️ from Facebook, Nickelodeon, Disney, NASA, IBM, Verizon, CBS, Best Buy, CUNY, BrainPOP, and so many more tech and media companies and colleges.
Emoti-con: From Live to Virtual
From 2009-19, Emoti-Con was a live, in-person event at the New York Public Library each spring. Because of COVID-19, Emoti-Con is now entirely online (until next year).
What happens at a Virtual Project Fair?
At a *VIRTUAL* project fair:
- Students uploaded projects online.
- Emoti-Con created a webpage to display each project.
- The virtual project fair runs online for 12 days starting May 24.
- During the fair, judges and community members (like you!) will review the projects online and leave feedback, ideas and emojis.👏👏👏👏
- Students with an original idea, design or project to present.
- Middle school, High school, or GED students, individuals or teams.
- Public school students in the NYC metro region.
What kinds of projects do students submit?
- 📱 Coding Projects, Apps
- 🤖 Physical Computing
- 👾 Games
- 📦 3D/CAD Prototypes
- 🎤 Videos, Podcasts, Music
- 🎨 Digital Art, VR/AR
- 💻 Websites
- 📣 Social action campaigns
- 💡 Anything digital/tech!
- Emoti-Con is all about IDEAS.
- Projects can be in any stage of the design process.
- Students with great IDEAS for an invention will write them down or draw a picture of it, they don’t have to be able to code it or build it!
- ⭐ Emoti-Con 2021 Competition Guide & Design Challenge: Introduce the Emoti-Con project fair to your students with this presentation. It includes all of the details and resources you will need to create and submit an excellent digital media & technology project.
- ⭐ Emoti-Con Project Application Worksheet: This worksheet has every question from the application so you and your students can prepare your responses before filling out the live form. Here's an example Project Page too!
- ⭐ Project Fair Slides Template: How can your students best show off their project idea to the judges? Feel free to copy and remix this Google Slides presentation template and upload it with your application.
- ⭐ Mouse Open Projects: Not sure how your students will turn their idea into a prototype? Mouse has released several free, DIY design & digital making how-tos activities for making apps, 3D models, easy game prototypes, and more.
- ⭐ Get Live Support: Emoti-Con has a few volunteer educators who can work with you and your students to get a project ready for the Project Fair. Email us (Emoticon@mouse.org) and we will schedule a time to meet online.
How might we use technology to make hybrid or remote learning a better experience?
Judges from applied tech & media industries will review your ideas and share feedback and suggestions for college & career pathways.
Avishek Paul, Integration Engineer @ Xandr
I was born in Bangladesh and moved to Queens, NYC when I was 5. I joined Mouse when I was in high school. My experiences in the program pushed me to get a BS in Computer Engineering from Binghamton University. My current career path was started with an internship at AppNexus (Now known as Xandr). From there, I accepted a return offer as a Services Rotational Associate. After 1.5 years in the rotational program, I received my full time placement as an Integration Engineer.
Andrea Riehl, Senior Manager - Social Impact @ Best Buy
Andrea joined Best Buy’s Social Impact team in 2016 in order to develop impactful programs and meaningful partnerships that further Best Buy’s goal of building brighter futures through technology. During her time at Best Buy she has grown and led a number of programs with strategic focus and business alignment, including Geek Squad Academy and Best Buy Teen Tech Centers. In addition, she has worked to develop a Career Pathways program, which combines hard skill training with employability skills and work-based experience to prepare participants for tech reliant careers.
Azfar Rizvi, Omni Experience Manager @ Verizon
Azfar is an award-winning filmmaker who's worked with US. Dept. of State, Govt. Of Canada, UN, BBC & CNN in the past few years. His projects have been called “poignant” by UN SC Ban Ki-moon, “transformative” by Rolling Stone Mag, & “unabashedly idealistic” by NPR. For the past few years, Azfar has been working on technology storytelling for global Fortune 50 clients. Recently, he designed and launched part of Google Assistant's Indic corpus & Persona. Currently he's an OmniChannel lead at Verizon.
BiaSciLab, CEO @ Girls Who Hack / Secure Open Vote
BiaSciLab is a 14 year old hacker, maker and international speaker. She spoke on election security at DefCamp in Romania, was the youngest speaker at H.O.P.E. and has spoken multiple times at DEFCON. She received national attention when she hacked the voting system at DEFCON 26. She is the Founder and CEO of Girls Who Hack, teaching girls the skills of hacking so that they can change the future. She has also started Secure Open Vote and is building an end to end election system. She debuted the reporting system at DEF CON 28 and none of the hackers were able to change the election results!
Carrie G Wieteska, Account Manager @ Clark
Carrie has over 10 years experience in communications, ranging from in-house marketing in NY to working at PR agencies in the UK. Originally from New York, she's now a PR Account Manager in Scotland with a specialism in B2B tech.
Chloe Koo, Senior Product Designer @ Deloitte
Chloe Koo is a multidisciplinary designer who works at Deloitte as a Senior Product Designer and Founder of HugMatch. As a designer, she aspires to design things that are emotionally rich and grounded in meaning. She love developing designs involving new innovative technologies and implementing technology to deliver a successful human-centric impact to users, from children to the eldery, so that all people can benefit and fulfill their needs.
Collin Millington, CSO/Business Development @ Modern Fanatic
Collin is a strategic marketing, promotional partnerships and media sales executive, skilled in creating concepts that leverage brand positioning through successful cross-platform offerings, by using integrated media, original content, emerging digital platforms, new technologies and experiential activations that connect to the audience in an authentic and inventive way.
Danny Jimenez, Information Assistant @ NYPL
Danny Jimenez AKA Mr. J is a Library Information Assistant at New York Public Library’s Bronx Library Center branch, where he conducts a myriad of programs for teens ages 13-17. He has over a decade of experience in the IT field as a former member of the Department of Education. He served as a School Computer Technology Specialist at Fiorello H. La Guardia Highschool aka The Fame School. In his tenure there he furthered his love of the arts and technology. He also served as a judge in Emoti-Con 2020. Through NYPL he seeks to up the literacy of the whole world!
David Maldonado, Media Solutions Architect @ The Walt Disney Company
David is a Media Solutions Architect at Disney Media and Entertainment Distribution (DMED), a business segment of The Walt Disney Company. He earned their BFA in Film & Television from the Tisch School of the Arts at New York University. David has spent his career in Media & Entertainment, Media Research, and Technology.
Deren Guler, CEO @ Teknikio
Deren Guler is a technologist, designer, and educator who’s work focuses on designing accessible technology solutions and tools. She is the founder of the brand Teknikio, a line of creative electronic parts and kits for future inventors. She is also Adjunct Faculty in the Design and Technology department at Parsons School for Design and leads workshops around designing for the future around the world.
Deveena Sood, Senior BFA Integrated Design Student @ Parsons School of Design
As a human-centered designer, I believe that design is empathy. I create systems, services and products that are better catered to people’s needs by giving them the agency to participate in the design process. Growing up as a third culture kid has meant my upbringing and community are my greatest inspiration. It has inculcated empathy in me to different kinds of people and perspectives. My passion project is figuring out how to make the education system more responsive to today's youth. This is important to me as a creative that struggled in a system that prioritizes academia over the arts.
Diane Levitt, Sr. Director of K-12 Education @ Cornell Tech
Diane Levitt is the Sr. Director of K-12 Education for Cornell Tech. She drives the campus engagement with the NYC computing education community, including the Dept. of Education's CS4All initiative, and works with individual schools to catalyze K-12 computer science. She is responsible for Cornell Tech's annual conference, To Code and Beyond, convening educators, nonprofit and industry leaders, policymakers and funders to examine best practices and innovative solutions in K-12 computing education.
Dorian Janney, Education and Outreach @ GSFC/NASA
Dorian Janney taught public school for three decades and lived to tell about it! All kidding aside, there is nothing more important than being a sherpa and role model to young people- our future! She started working ten years ago for NASA to help share the incredible science, technology, and real-world applications of one of NASA's Earth observing satellites- the Global Precipitation Measurement mission. She also supports NASA's Earth science education program, known as The GLOBE Program.
Edvinas Pavliukoit, Meteorologist @ National Weather Service
Hafa Adai! I am an operational meteorologist at The National Oceanic and Atmospheric Administration (NOAA), National Weather Service (NWS) Weather Forecasting Office (WFO) in Guam. I was part of Mouse Corps between 2011 and 2013, and I participated at Emoti-Con myself! I am super excited and looking forward to seeing this year’s projects.
Emily Gregor, Content Lead @ Fullstack Academy
I am an experienced copy editor, content marketer, and branding expert. A pro when it comes to ideation and strategy, I've worked in digital and print publishing, social media marketing, email marketing, video production, event management, and event production. I am passionate about diversity, equity, and inclusion and helping the next generation of leaders in tech.
Eric J Lewis, Engineer Of Things @ Power Home Remodeling
Eric J Lewis is the Engineer Of Things at Power Home Remodeling, a Hacker, Programmer and Maker. Member of DEFCON 610, TOOOL, and 2600. When he is not breaking things, he likes to teach others programming, fixing, hacking and other useful skills.
Hannah Peikes, Senior Analyst, Digital Consumer Insights @ Nickelodeon
Hannah Peikes is a senior analyst of digital consumer insights at Nickelodeon primarily focusing on preschool. In this role she is responsible for being the child/parent voice as digital preschool content is created through speaking with both kids and parents on a regular basis. Previously, Hannah worked as a project director at a market research company focusing on youth, media and technology. She holds a Master's in Technology, Innovation and Education from the Harvard Graduate School of Education and a Bachelor's in Disability Studies/Child Development from Vanderbilt University.
Henry McKelvey, Professor @ University of the Potomac
My Name is Henry McKelvey; I am 55 years old, I have two Master's Degrees, one is for Information Systems one is for cybersecurity. I am working on a D.Mgt-IS&T. It is proving to be hard work, but I am learning so much from the experience. I work for the NAACP as a Dir. of IT Sec. I was a Sys-Eng. at AECOM. I worked as a Sr. Sys Eng. for Rockwell Collins. While working for Verizon Labs (2004-2009), I helped develop technology for which I received 14 Patents. My hobbies are Electronics, Computers, Automation, Old Tube Radio Restoration, and TV/Electronics Repair.
Heriberto Palacio III, Admissions Counselor @ University of Michigan Stamps School of Art & Design
Heriberto “Eddie” Palacio III is a multidisciplinary Artist that explores human relations and awareness through art making and research that investigates social constructs, masculinity, gender studies, emotional intelligence, and African American studies. Palacio is an Afro Hispanic who identifies as a pansexual man. He has gone on to study at Tennessee State University in Nashville, TN earning his BFA in Art and is continued his education at Watkins College of Art in Nashville, TN earning his MFA in Visual Arts in 2020..
Holly Tienken, Assistant Professor, Communication Design @ Kutztown University
Holly Tienken is an Assistant Professor in the Communication Design department at Kutztown University. Holly received her BFA from Kutztown University and her MFA from the School of Visual Arts. In addition to teaching, she is also an independent designer focused on identity design for hospitality and real estate markets. In 2007 she co-founded Bag the Habit, a line of reusable shopping solutions made from 100% eco-textiles and introduce an interactive, educational program WE CREATE THE FUTURE designed to teach positive “reusable” habits to students.
Ilana Weiss, Learning Designer / UX Researcher @ BrainPOP
Ilana Weiss is writer and interactive designer with a background in psychology and learning design. She has worked on interactive educational products for both adults and students. She is passionate about using educational media and technology to enhance content knowledge and social-emotional skills. Recently, she's been focused on the relationship between user researchers and other production teams to create user-centered products.
J. Arturo Mora, Curriculum Engineer @ 2U Inc.
I'm a Computer Scientist who loves finding ways to use technology and data for making a better world. I believe that education and deep work are the keys to achieve this goal. I've around 15 years of professional experience as a software engineer, project manager, and educator. I enjoy sharing my experiences and learning with others, so I also have been involved in education along my professional journey teaching computer science and data analytics skills from undergrad to postgraduate students.
Jessica Hochman, Assoc. Visiting Prof & Educator/consultant @ Syracuse University & We Need 2 Talk
Jessica Hochman, PhD, has 20 years of experience working as a teacher, professor, researcher, and consultant. She has taught workshops and courses, and facilitated professional development programming in addition to publishing articles and book chapters on technology, literacy, and identity. In addition to working with We Need 2 Talk, Jessica is an educational consultant who specializes in culturally responsive pedagogy and a Visiting Associate Professor at Syracuse University iSchool.
Joe Chung, MFA Design and Technology Student @ Parsons School of Design
Joe Chung is a creative technologist and educator who is interested in technologies that help people learn and connect with each other better. A graduate of MFA Design and Technology at Parsons School of Design and MA Instructional Technology and Media at Teachers College, Columbia University, Joe has experimented with VR/AR, sensors and visualizations to help learners bridge the gap between information and knowledge. Joe is also a trained educator, specializing in secondary school mathematics and computer education.
Joey Raiton, Education Modernization, Head of Design @ Facebook
Joey focuses on strengthening his community and making a positive impact on society, especially for our world’s most important change-makers: learners. His current job working for the Facebook Education Modernization Team gives him the opportunity to support this educational audience and many more individuals across the nation through its many programs and initiatives. Joey always encourages others to follow their passion, and he knows that leading by example will build a stronger world.
Jonah Brucker-Cohen, Assistant Professor @ Lehman College / City University of New York
Jonah Brucker-Cohen is an award winning researcher, artist, and writer. He is an Assistant Professor in the Department of Journalism and Media Studies at Lehman College / CUNY in the Bronx. He received his Ph.D. from Trinity College Dublin. His work focuses on the theme of “Deconstructing Networks” and includes over 100 creative projects that critically challenge and subvert accepted perceptions of network interaction and experience. His artwork has been exhibited at SFMOMA, MOMA, ICA, Whitney Museum of American Art,Tate Modern, Ars Electronica, Transmediale, and more.
Josh Miller, Professor @ Kutztown University
Josh Miller works and teaches in the intersection between art, design, and software development. After receiving a Masters in Computer Science and an MFA in New Media, Josh taught courses in web & graphic design, video game design, creative coding, UX, and application development. Josh’s true interests lie in the intersection between design, programming and innovative user experiences. This influences not only his teaching, but also his professional practices, where he focuses on development of interactive installations and user-focused online experiences.
Kate Rosenbloom, Director, Curriculum and Learning @ 2U
Kate is the Director of Curriculum & Learning in the Boot Camps division of online education provider, 2U. She oversees the development of intensive short courses that teach adults in-demand technology skills. She's worked at the intersection of media, tech and education for over 15 years and obsesses over the ways those things influence our culture--and how we can harness them for good! Before working at 2U, Kate was lucky enough to geek out on this stuff with fellow nerds at Mouse, the San Francisco Film Society and the Jacob Burns Film Center.
Lev Parsons, Physics Teacher @ St. Bernard's School
Lev Parsons is a physics and astronomy educator in both formal and informal spaces. Since 2018 he has developed 3 educational apps available on the iOS app store and is currently working on a startup whose mission is to democratize VR education. When he’s not working on tech projects, he loves designing and sewing costumes.
Maddy Barr, Visual and UX Designer @ IBM
Maddy is a Visual Designer at IBM CIO. As a designer, she works on visual design, user experience, and motion projects that aim to make work better for IBMers. Before IBM, she worked at a digital marketing agency and has experience in branding, web design, and social media marketing. She loves that projects that let her experiment and is currently exploring how designers can work better on cross-functional teams.
Mai Fujiwara, Owner, Executive Producer @ Wildcat NYC
Mai Fujiwara is the Owner and Executive Producer of Wildcat NYC, a creative consultancy and production company that produces campaigns, commercials and branded content in the worlds of art, technology, music, fashion, and film. She is also a board member of EIM Haiti, an adult education institution in Port-au-Prince, where she leads the Cultural Exchange Program.
Michael P Carroll, Head of Product @ Baton Technologies
Michael is the Head of Product at Baton Technologies. He creates product roadmap and strategies and works with the team to execute quickly and effectively. He's done strategy and data roles throughout his career through many industries, including SaaS, trucking, insurance, and finance.
Nelson Launer, Consultant @ Deloitte Consulting LLP
Nelson is a consultant working out of Deloitte Consulting LLP's San Francisco office. He has worked on numerous technology strategy projects and has helped a variety of businesses - from start-ups to Fortune 100 companies - define their future business models and growth roadmap
Olivia Ing, Founder, CEO & Creative Director @ Playspaces
Olivia is the founder of creative tech company Playspaces with the mission to empower human connection through imagination and play. She is currently busy building Playspaces’ first product, a virtual creative collaboration tool for kids. Prior to that, Olivia was an award-winning VP of creative and brand strategy, helping global brands like Tiffany & Co and Estee Lauder with solutions to connect digital innovation, creativity and business results. She lives with her family in New York where she obtained her education from Parsons School of Design, Harvard Business School and MIT CSAIL.
Sarah Judd, Curriculum Manager @ AI4ALL
Sarah Judd is the Curriculum Manager for Open Learning at AI4ALL. Sarah has been a Computer Science teacher in classrooms ranging from 2nd-10th grade, a curriculum developer at Google CS First and Girls Who Code, and volunteered in after-school programs including Bootstrap and FIRST robotics. They have also worked as a web engineer, and holds a BS in Computer Science from Worcester Polytechnic Institute.
Saul Einbinder, Technology Lecturer
Saul has been lecturing at Lifelong Learning programs since retiring in 2020. Previously he held senior technology, business, strategy and marketing positions at Bell Labs, Lucent Technologies, uReach Technologies and Spirent Communications. After a career of developing and marketing computer and communications systems he created the Demystify Technology series to bridge the gap between media hype and reality, covering topics such as artificial intelligence, driverless cars, private space exploration and 3D printing. He has lectured at Tufts University, RIT, Rutgers University and others.
Seth Giammanco, Principal, Technology Lead @ Minds On Design Lab Inc
Seth Giammanco is a Principal at Minds On Design Lab, a strategic design studio with digital expertise. We’re passionate about elevating small and mighty teams in the social sector. We connect people to your work through beautifully designed branding, web, and print. For more than 15 years, he has led the creation of digital solutions combining product management, web/mobile interface design, and hands-on technology skills.
Shaneequa Shyrier, Digital Marketing Manager @ Facebook
Shaneequa is a mission-driven marketer, and lover of all things content, with a passion for supporting communities of color. She has dedicated her career to working with education-based organizations and teams that provide students and educators with the tools and resources they need to thrive. Her career journey has led to her current role as a Digital Marketing Manager with the Education Modernization Team at Facebook, where she leads marketing efforts across programs dedicated to increasing access to STEM and computer science programming.
Shea Molloy, Vectors and Illustrations Specialist @ Adobe Stock
Shea Molloy is a Vectors and Illustrations strategist for the Design Content team at Adobe Stock and an MS candidate for the Data Visualization program at Parsons New School. Her background is in user experience/user interface design and design research, with a love for civic tech and hackathons. She sits on the board of the community-owned wifi non-profit NYC Mesh and also volunteers her time with local community groups.
Stephen Marshall, Front Developer/Software Engineer @ Oakman Aerospace (A Redwire company)
Stephen Marshall is a Software Developer located in Denver, Colorado, and works in the Aerospace Industry. Originally born in France, Stephen's mother is North African from Algeria. Raised in the DC area, he moved to Colorado in 2007, and taught himself to build his first website in 2010. He has worked in a number of different industries, both as a salesperson and teacher/educator before completing training at the University in Denver for both Full Stack Developer and Data Analytics programs. Stephen continues to help others learn and grow as a teacher assistant for DU coding programs.
Tanya Roitman, Creative Lead/UiX designer @ BrainPOP
I am an artist and designer who is passionate about creativity, learning and technology. I strive to design visual concepts of the possible future systems to impact people with the positive and meaningful user experience combined with emerging hi-technologies. I combine different worlds in my work. I enthralled by VR, Interaction Design, Book Illustration, and Puppetry because they give me layer upon layer of artistic achievement and imaginative play, and they also connect me to users and audiences that I love to work with -- children."
Tooba Ali, Product Manager @ IBM
Tooba Ali is a Product Manager for the Corporate Development team at IBM with a passion for user-centric design, racial equity and software development management. She has experience leading diverse, cross - functional, agile teams on high profile engagements, from conceptual design to shipping worldwide. In her free time, she loves to create content on Pinterest, volunteer to teach kids, and backpack in Southeast Asia.
Valerie Casasanto, Outreach Lead, NASA Goddard Space Flight Center
Valerie Casasanto is the Outreach Lead for NASA’s ICESat-2 (Ice, Cloud, and land Elevation Satellite-2) mission at the NASA Goddard Space Flight Center in Greenbelt, MD. She designs and implements a myriad of programs to help educate and engage young people, especially girls and underrepresented students in ICESat-2’s science. She integrates the arts into her programs to inspire and engage audiences in NASA Earth Science.
Vincent DiBartolo, Freelance Technology Director
Vinny has over 20 years of experience as developer, technical team lead, and technical consultant. He has an enduring passion for technology from nerding out over cool command line tricks to debating the impact of the blockchain. He has worked on naval radar systems, fantasy baseball games, and just about everything in between. He lives in Kew Gardens, Queens with his family and spends his free time cooking or gaming.
Walter Da Luz, Regional Partnership Manager @ Pear Deck
Walter has worked inside and outside the NYC DoE to impact student's learning experience and equity in the classroom. Currently he works with Pear Deck and supports educators throughout the Northeast as they engage their students in their lessons and use their students understanding and voice to inform instruction. His cites his passion for his work and lessons learned as a student in NYC's Public Schools as the source of his success.
Will Turnage, Director of Technology @ I&CO
Will Turnage has spent the past 20 years helping big companies and small startups design and create digital products. He currently leads technology at I&CO in Brooklyn, NY, and prior to that he worked at places like R/GA NY and Sony Music. Outside of work, he's an Advisor to several startups, has served as a mentor for Techstars and AFSE and has launched a line of mobile cooking apps.
Winnie Cheung, Senior Director, Digital Consumer Insights @ ViacomCBS
Winnie Cheung is a Senior Director of Digital Consumer Insights at Nickelodeon (ViacomCBS) working to deliver impactful insights on kids and families. Working on Nick Jr. and Noggin, Winnie focuses on research with the preschool audience, which involves spending a lot of time with kids three to five years old to understand what keeps them engaged, learning and at times, burst out in giggles. Winnie’s research and insights has contributed to the development Nick Jr. and Noggin games, interactive experiences, short form videos and emerging technology.
- Most Social Impact: Makes meaningful change within a local or global community that it serves.
- Most Innovative: Combines creativity, ingenuity, and forward-thinking design or production.
- Point of View: Reframes issues, interactions, or experiences in a way that enlightens the audience.
- Most Entertaining: Engages users in playful or artistic ways.
- Best Pitch: Displays superior design documentation, storytelling, and project demonstration.
🏆 Winners will receive digital badges from Credly, mailed certificates, and of course - fame & glory! 🏆
Emoti-Con is the largest event of its kind amongst informal learning programs in New York City. Emoti-Con addresses the need for cross-institutional collaboration and provides the much needed venue for youth to get to connect through their common identity as youth media producers and technologists.
Steering Committee: The event has been developed through a unique collaboration between youth designers, an alumni committee and NYC youth-serving organizations from the Hive NYC Learning Network who form the Emoti-Con Steering Committee: Code Nation, Global Kids, Mouse, the New York Public Library, and Parsons School of Design.
2021 Collaborators: This year's event would not be possible without excellent partners and collaborators. Thank you to Minds On Design Lab, who provided their tech and design expertise to implement our virtual project fair site. Thank you to the Best Buy Foundation and the NYC DOE's Department of Instructional and Information Technology (DIIT) whose support demonstrates a commitment to growing design-thinking and innovation skills among youth and educators citywide. Thank you to our NYC schools network partners at CS for ALL NYC and to Games for Change, a non-profit organization who teaches and inspires students to create games with real-world impact as part of their G4C Student Challenge program.
Organized by and for Young Designers: Young people play a significant role in the design, planning and implementation of Emoti-Con through participation in the Design Fellows program at Parsons, the Emoti-Con Aluminati on the Steering Committee, and (when the program is live) the youth emcees working with Global Kids.
To contact us, email Emoticon@mouse.org or follow us on social media.