Portal Escolar

Creators: Leydi and Christian

School: High School Students from The High School for Language and Diplomacy

Location: Manhattan, NY

Project Themes: Education

Classwork page Leydi and Christian

About this Project

An all-in-one school app that brings together tools like Jupiter, Gmail, and a school calendar in a single place. It keeps students and parents informed with announcements and event updates, making the school experience more organized and connected.

Project Links

Take a Closer Look

  • Calendar page Leydi and Christian
  • Events page Leydi and Christian
  • Home page Leydi and Christian
  • School reward token tracker page Leydi and Christian

Professional Feedback

What's awesome-

You identified a real problem every student deals with too many apps, too much switching, important stuff gets lost between them. The fact that you validated this by interviewing classmates and teachers shows real product thinking. That's exactly how apps get built in the real world.

The design is clean, polished, and easy to navigate. The layout feels intentional with consistent colors, clear sections, and a flow that makes sense the moment you look at it. You clearly put real thought into making this feel like a professional app.

Ideas to make it even stronger-

Tell a story. Walk us through a student's morning: "You open Portal Escolar, see a test reminder on your calendar, tap into Jupiter to check your grade, then read the announcement about Friday's event - you just earned a token for checking in before first period." When people can picture themselves using it and getting rewarded for it, the value clicks instantly.

The reward token tracker deserves more spotlight, it's an original feature. What do students earn tokens for? What can they spend them on? This is something that makes Portal Escolar more than just a shortcut folder.

Great work, Leydi and Christian!
This prototype turned out really nicely, awesome work! From what you included in your presentation, it sounds like you did some user discovery with your classmates and teachers, which is usually the best way to find the pain points that your users are experiencing. You also chose a problem that you have firsthand experience with, which gives you an edge in designing solutions.

The Dragon Bucks tab of this app looks really interesting and could potentially be an important differentiator for your product, but I don’t see where it’s explained, and I am not sure how it works. How do you gain and lose bucks? What value is a high ranking? Gamifying the app seems like a promising idea, it would help to explain the functionality more in the UI itself.

Great use of Figma for this prototype!

Community Feedback

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