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“Pandemic Bullying”

A Game Design Project from the G4C Student Challenge
By Alex P. and Neidy P.
Middle School Students from Mouse & DIIT Design League @ JHS 189Q
Screen Shot 2021 05 19 at 12 05 12 PM

About this Project:

We are creating an impact game to stop bullying. Our game is called “Bullies are NOT welcome”. There will be a backstory of an average kid named Scratchy who was getting bullied in school. Players will then learn about what to do when encountering a bully and Scratchy will learn as well.


Also, people will learn about how to stay safe during the pandemic. Next, you will play a fun game where you have to click on the bully a certain amount of times, within a certain time. After the clicker game, it will go back to the backstory and show how Scratchy now deals with the bullies.

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Community Feedback:

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Feedback from the Judges:

Lev Parsons 👏 Physics Teacher at St. Bernard's School — Emoti-Con Judge
I am glad that you chose to tackle bullying. It’s an issue affecting students everywhere. Your narrative is interesting and provides some helpful advice that may be useful to victims of bullying. Using scratch was a good choice and will make it easy for anyone to experience your project. Adding a “chose your own adventure” component or some other interactive element will help elevate your project and keep users coming back for more. Good work and I can’t wait to see how your project develops!

Josh Miller 👏 Professor at Kutztown University — Emoti-Con Judge
A really fun project that is both informative and engaging. It's impressive that you coded an animation at the beginning that not only tells the story but also provides clear actions to take when you are bullied. You took a serious concept and make it understandable by a wide audience, I think the game is really successful.

Stephen Marshall 👏 Front Developer/Software Engineer at Oakman Aerospace (A Redwire company) — Emoti-Con Judge
Great job tackling a tough issue! With so many games out there focused on violence and releasing aggression, this game aims to do the opposite, all while educating the player throughout! I can tell a lot of time went into scripting the animations, and excited to see where you can with more complex game logic to handle the user's interactions with the characters as the storyline progresses. Well done!

Iltimas Doha 👏 Aluminati at The Emoti-Con Steering Committee — Emoti-Con Judge
I really love what you've confronted here. Bullying is not an easy subject to convey, it can happen in all sorts of ways! One thing I never really realized is how the pandemic could weaponized by bullies, so your interactive is already a success in that it taught me something! My only suggestion is maybe make the game part related to bullying, as right now I'm not sure how clicking something 1000 times relates to message overall.