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“Cunning Virus”

A Game Design Project from the G4C Student Challenge
By Yaxin and Mengtong
Middle and High School Students from JHS 189Q
Screen Shot 2021 05 17 at 11 06 46 AM

About this Project:

In this game, players get to become the virus and need to cross obstacles to get to the end of the platform. This game will let the player experience being a virus.

Project Media

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Community Feedback:

Great Design
Makes Me Think

Feedback from the Judges:

Emily Gregor 👏 Content Lead at Fullstack Academy — Emoti-Con Judge
Hi, Yaxin and Mengtong!

Thanks for sharing your project with us! I think this is such a fun game, and it's especially relevant for the past year and a half. I love how interactive and straightforward it is to play. I wonder if you could build it out so each level corresponds to a different point in the pandemic. Maybe level one could be wiping down groceries and collecting toilet paper rolls, level two could be gathering supplies to make your own mask, etc. I'm excited to see what else you'll create!

Collin Millington 👏 CSO/Business Development at Modern Fanatic — Emoti-Con Judge
I really like the design on this! Great work. I would love to see this get more in-depth and see the progression beyond just sanitizer, but I really enjoyed this game and see such potential in your design on this.

Amanda Perales 👏 Aluminati Member at The Emoti-Con Steering Committee — Emoti-Con Judge
I think I played this game way too many times. It is such a fun game and easy enough that any one can play it. I love how you thought to use the virus as a theme for the game and I find it very interesting that you thought to make the virus the playable character. A suggestion for this game is to make the playable area clearer because sometimes the black areas blend in with the rest of the landscape.

Feedback from the Community:

Kamaljit 👏 a High School Student from Thomas A. Edison
Really fun to play!