A Game Design Project from the G4C Student Challenge
a High School Student from Thomas A. Edison CTE High School
About this Project:
Aquatic Rescue is a multiple choice quiz. Players choose between two teams and answer questions about the animals affected by pollution, learn what they can do to take action and be responsible animal advocates. The game works based on user input. Depending on the team the user decides to play, there would be different questions based on that team. Players could earn points if they answer a question right and at the end there is a scoreboard that shows how many questions they got correct.
The main purpose of the game is to show that plastic has a big impact on wildlife as it is piling up in oceans, causing adverse health effects on the animals. It is important that we take responsibility for our actions and do our part to save animals from pollution.
The google slides presentation describes the project in depth and goes into more into what it is about. It shows my inspiration, the design process, some images of the game, the main takeaway of the game and a conclusion.
Michael Carroll 👏 Head of Product at Baton Technologies — Emoti-Con Judge
This is a very well executed game. The way you not only have a game about animals, but also emphasize things that we can all do today is very cool. I try to reduce my plastic use, and this made me think deeper about it and how I can do even more.
It's clear you put a lot of effort into coding this, great job! One thing I loved, you were able to expand your idea for a second team very effectively. Sometimes ideas like that can grow to be too big and make the product bloat. You nailed it though. You grew the product and were still able to deliver high quality. Good job!
Will Turnage 👏 Director of Technology at I&CO — Emoti-Con Judge
First of all, congrats on building a working game. That's an amazing feat in itself and you should be proud for doing that.
As for the game itself, I really like how you made this into two teams: Team Seal and Team Turtle. Normally, people might just try to teach you about each one separately, but by choosing a Team it really makes me more interested and invested in learning more about the plastic problem. And the questions were good too! I had to play a few times to get everything right, so I definitely learned something along the way.