“Trash Bombs”
Creators: Grace
High School Students from Thomas A. Edison CTE HS
Type of Project:
- Game Design,
- UX/UI Design,
- Visual Art & Design
Themes of Project:
- Environment/Sustainability
About this Project:
My game addresses the issue of Stronger and greener communities. I came up with this idea with the intention of creating a game where people would find it easy but fun to play. It eventually evolved into a challenge, which I felt gave the user satisfaction if a high score was beaten. My project works in the way that you are to click on the trash to pick it up and click as many as you can in a minute to “clean” the area.
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Community Feedback:
Fun
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Great Design
Makes Me Think
Feedback from the Judges:
A fantastic idea! I really liked the theme colors and the way that the landing page draws in users - great choices on the fonts and sizing too. The application navigation makes it very easy for the users to understand where to go and what to do next. The text instructions were also very helpful. One additional way to expand the social impact of the project would be to use a real map app in the design (Google Maps, Apple Maps, etc). This way users could enjoy the entertaining aspects of the app - but perhaps you could also link them to real-world opportunities to help clean-up around the city. Great job!
Great idea for a project, and the app prototype at code.org is impressive. It’ll be interesting to see the app in its final form. Some ideas:
When it comes time to include the kinds of trash that appear in the game, perhaps you can add trash that appears most often on NYC streets: cigarette filters, plastic bottles, etc. Furthermore, maybe users can include their ZIP code and your app can retrieve info about the kinds of trash that are most common in that ZIP code, assuming it varies from ZIP code to ZIP code.
Also, maybe there can be a text box somewhere that tells the user something about the trash found in that ZIP code. Something akin to, “1 million plastic bottles end up in landfills and our oceans every year.” (I just made that up for this example.)
When it comes time to include the kinds of trash that appear in the game, perhaps you can add trash that appears most often on NYC streets: cigarette filters, plastic bottles, etc. Furthermore, maybe users can include their ZIP code and your app can retrieve info about the kinds of trash that are most common in that ZIP code, assuming it varies from ZIP code to ZIP code.
Also, maybe there can be a text box somewhere that tells the user something about the trash found in that ZIP code. Something akin to, “1 million plastic bottles end up in landfills and our oceans every year.” (I just made that up for this example.)