“Sea Wars”
Creators: Malachi
High School Students from Thomas A. Edison CTE HS
Type of Project:
- Coding,
- Game Design,
- Product Development
Themes of Project:
- Entertainment,
- Environment/Sustainability,
- Public Safety
About this Project:
It will be a level-type game. You would shoot things that pollute the ocean (like plastic and trash) in a grid. You would put in the coordinates of the object you want to shoot. Then hit the fire button and repeat until all objects are gone.
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Community Feedback:
Fun
Innovative
Helpful
Great Design
Makes Me Think
Feedback from the Judges:
Malachi, you did a great job creating and designing this game. I liked that you were able to see your next iteration steps to help improve it for the users. I would have liked to know more about how your game helps users to stop polluting the ocean. I would suggest including some type of information or stats on ocean pollution and a way the user can help address that issue while enjoying your fun game. I hope you continue to develop this game further! Nice job!
Battleship for ocean pollution - such a fun concept! Gamifying an app is a great way to encourage your users to repeatedly perform a certain set of actions such as fighting ocean pollution. Your cartoon-like designs remind me of some of my favorite iPhone games like Doodle Jump. As a next step, I would consider how you can more closely connect the users' actions on the app to solving the problem of ocean pollution in the real world.
This is such a fun concept! The tutorial and was really helpful for me to start playing the game easily. That's a great sign of good UI/UX design! This was a creative spin on the game battleship and I believe people would play this. I agree with some of the other judges that more stats about pollution could have helped to raise more awareness for the cause but overall you did a fantastic job!