
“King of The Sea”
Creators: Harbans
High School Students from Thomas A. Edison CTE HS
Themes of Project:
- Community Advocacy,
- Environment/Sustainability

About this Project:
The issue that my project will address is how dirty our oceans are. It will show us the effects of throwing all of this garbage into our ocean and why we should avoid it before it is too late.
My design process was very easy. I used a randomizer to give me game ideas with mechanics and I got halo and fighting. It seems good for a start and I did the cleaner ocean theme to create a good setting for my fighters and a good enemy.
My app will work as a clicking game. You will be given enemies on your screen and you will need to click them to defeat them. As you go on there will be more parts to click and it will be on different parts of their body. At the end there will be a boss which will be the trash king with the most buttons to click.
My design process was very easy. I used a randomizer to give me game ideas with mechanics and I got halo and fighting. It seems good for a start and I did the cleaner ocean theme to create a good setting for my fighters and a good enemy.
My app will work as a clicking game. You will be given enemies on your screen and you will need to click them to defeat them. As you go on there will be more parts to click and it will be on different parts of their body. At the end there will be a boss which will be the trash king with the most buttons to click.
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Community Feedback:
Fun
Innovative
Helpful
Great Design
Makes Me Think
Feedback from the Judges:
This is a fun game, especially with the different body parts as targets to increase difficulty. It would be great to have time limits to add difficulty as the level progresses. Good job on the moodboard and style guide.
Fun idea and well done on creating the game! I would have liked to see more of the theme in the game (maybe fighting underwater trash monsters and then cleaning up the trash on the sea floor etc etc) but you've made a good start.
I liked the idea of turning a global issue like clean oceans and gamifying it to get more people engaged and aware of the issue. The game was a lot of fun, and I liked how the level of skill increased with each passing level. It might be interesting to think about how to get actively engaged players more involved with helping to bring awareness to the ocean issue. Good job!