“Deep Sea Dash”
Creators: Vashti, Tasfia
High School Students from Thomas A. Edison CTE HS
Type of Project:
- Game Design
Themes of Project:
- Environment/Sustainability
About this Project:
My team and I came up with this idea since it’s a major topic in our society and how we can keep it clean.
Our project would work as selecting the age range and then cleaning up the ocean (deep sea) also, as you level up it gets harder
Our project would work as selecting the age range and then cleaning up the ocean (deep sea) also, as you level up it gets harder
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Community Feedback:
Fun
Innovative
Helpful
Great Design
Makes Me Think
Feedback from the Judges:
This is such a fun concept! Gamification is a great way to increase engagement and motivation around environmental issues, and ocean cleanup is an important topic to educate on. I really appreciate how far you took the app development so we could play for ourselves - hands on experience will always help sell your idea!
Great idea to raise awareness of the trash problems in the ocean, by making an engaging game to remind the user of the importance of picking up trash/keeping the environment clean. Great job on the graphics and demo.
Great choice of issue to tackle. We all have some responsibility for keeping our ocean clean, so building an app to remind us all of that is going to be really impactful.
It's very cool to see a functional version of the game alongside your handmade drafts and mock-ups; it gives a clear picture of your process from start to finish.
I'd love to see how you can build on top of this initial concept. Gamification is a great way to draw a user's attention to an issue. Once you have that attention, can you think of any ways to leverage it to achieve your goals of cleaning the ocean? Perhaps embedding links to organizations dedicated to that mission where users can volunteer or donate within the app might be an interesting next step.
It's very cool to see a functional version of the game alongside your handmade drafts and mock-ups; it gives a clear picture of your process from start to finish.
I'd love to see how you can build on top of this initial concept. Gamification is a great way to draw a user's attention to an issue. Once you have that attention, can you think of any ways to leverage it to achieve your goals of cleaning the ocean? Perhaps embedding links to organizations dedicated to that mission where users can volunteer or donate within the app might be an interesting next step.