About this Project:
I came up with my idea for the app when I thought about apps that I wished existed to help me with my procrastination. I thought about the fun cute apps that I play like animal crossing pocket camp, hello sweet days, & clawberta- & then I thought “what if a cute app like this existed to help me finish my homework?” And then I made productive pals.
Students often avoid doing homework to play video games, and I wanted to make Productive Pals to motivate students to do their work with video games. Students would have to complete tasks to earn points to unlock mini-games, which they would play with their chosen pal. They cannot unlock these mini-games without completing a task first, so if they want to play, they must work first. Then bonus prizes can be won after the game which the user can use to dress up their pal.
There would be a variety of games available to cater to all users - like adventure games, fighting games, story games..etc. On the main page the task list and the duration of each task would be displayed, which students could change to fit their agenda each day. On the main page you can also see your pal telling you to do your task. There are multiple features to help motivate students to stay on task, like notifications, widgets, and motivational quotes. During the duration of the task, the app will send students reminders in the form of notifications to help students stay on task. If the student responds yes to the question 'Are you on task pal?', each time, they will earn points. Students can change the frequency of these reminders in settings, where they can also change the theme of the app and the pal they want to use.
The pal should be designed to interact with the user in and out of the app. For example, when you open the app, the pal can ask the user how they're doing with animations and reactions to their mood. The experience should be personalized, so when the user is signing up, they will be asked a set of questions to build their profile. Part of these questions will be what their strengths and weaknesses are in school, what their grade level is, and more. There will also be a leaderboard which shows how much points a user has earned, how many tasks, they have completed, and what rank they are.
The users achievements will be displayed on their profile, along with the information before, to help pair the users up with others on the app who may be able to help them complete their tasks. There will also be a forum feature to the app where students can post and answer questions. By helping others you also earn points, and unlock special prizes. Productive pals will be a fun, productive app for all ages. In the future, we can branch out to other platforms like YouTube and build the brand.
The pals can have songs and livestreams to help students study or relax, and their can be motivational comics or animations. More information about the app will be located in the slides.
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What I do all day at work?
I oversee Mouse's Professional Mentor Program, which connects students with volunteer mentors that work in the tech career field. I hope to inspire students to diversify the STEAM career fields! I also manage our Design League program that guides Middle and High school students on creating original tech projects using the Human-centered design process and gaining UX/UI skills.
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Two things to think about if you both choose to continue working on this app idea is how would the app measure growth in a weak academic area? And is the completion of tasks to unlock mini-games based on an honor system? Should students submit proof or does it allow access to teachers that submit grades, feedback, ways to improve, etc?
Wonderful job! I also look forward to the pals being live stream DJ's.
Krysta has over 8 years of experience in technical recruitment. Most recently she has worked in-house at health-tech startups, helping these organizations to scale rapidly. In her current role as Director of Technical Recruitment at Lightyear Health, Krysta is using data analytics to build recruitment strategies and drive results across teams.
In her free time, Krysta enjoys cooking or exploring all that her neighborhood, Astoria, has to offer alongside her micro-golden doodle pup, Maggie.
If you continue moving forward with the app, I could see this building user communities around certain subjects. There could be an opportunity to then share useful resources that have helped others. I look forward to seeing this come to life!
Kate is the Director of Instructional Design in the Boot Camps division of online education provider, 2U. She oversees the development of intensive short courses that teach adults in-demand technology skills. She's worked at the intersection of media, tech and education for over 15 years and obsesses over the ways those things influence our culture--and how we can harness them for good! Before working at 2U, Kate was lucky enough to geek out on this stuff with fellow nerds at Mouse, the San Francisco Film Society and the Jacob Burns Film Center.
Feedback from the Community:
One suggestion I have would be to have a place to provide students with free educational resources and books (ie. PDFs, links, videos, tips, etc.).
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