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“Battle in The Subway”

Finalist: Point of View
A Game Design Project
By Syeda
a High School Student from Thomas A. Edison Career & Technical High School
Screenshot 2022 05 17 9 36 18 AM

About this Project:

My project addresses the issue of not being able to feel safe on public transportation. I used the idea of having to fend for yourself and decided to make a game based on what we can do if we ever feel the need to protect ourselves. I built the game in a way where you would have to defeat your opponent using certain tools, in my case, pepper spray, or self-defense techniques (the handbook shown in-game), etc.

Project Media

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Community Feedback:

👾 
Fun
🚀 
Innovative
🌎 
Helpful
🌈 
Great Design
💡 
Makes Me Think

Feedback from the Judges:

Mike Virgil 👏 Head of Commodities Technology + Head of Execution & Clearing Technology at RBC Capital Markets — Emoti-Con Judge
What an original and socially important concept! It was an innovative choice to promote awareness of this issue through a game. The presentation and demo were really well done and captured my interest right away. I would love to see more about how a possible rewards / achievements system could work in the context of this game (for example, how does the user progress through the levels? What are the objectives of the game?). It would also be great to see how you could incorporate some external information from trusted support sources for the end-user (in a fun way). Overall, a wonderful idea and presentation!

Elizabeth Sumpter 👏 Development Manager at Mouse — Emoti-Con Judge
This was such a wonderful thoughtful design! The presentation and demo was very much well put together and definitely made me interested in wanting to learn how I can use the game for future reference. I think it would be great to include how a user can move to the next level, and also provide resources on how a user can report an incident that may have occurred to prevent it happening. Well done!

Olivia Ing 👏 Founder, CEO at Playspaces — Emoti-Con Judge
Such a fun and creative way to channel your personal pain points to develop an engaging product that others can experience. I enjoyed reading about your iterative process to arrive at the idea of designing and building a game - I think it's great to turn a potentially negative connotation into a positive empathetic light. For your future consideration, I would explore various onboarding UI designs to better help signal how the player should get started. Since one of the themes for the design is about self-defense - it could be an opportunity to tease out some actual self-defense skills so that the game is experiential as well as educational.

Feedback from the Community:

👏 a High School Student
The idea for this is very good and the issue is an issue to be taken care of. Good job!
Angelina 👏 a High School Student from NYC
I think you should of made the dialog a little longer with the guy to show aggressive these people can be
QuanDale 👏 a Middle School Student
Could have used something like a comic book to create this
Mohammed 👏 a High School Student
The issue is one that really needs to be taken care of, public transit is far from ideal.
Tyler 👏 a High School Student
friend!

Thank you for a record-breaking 14th anniversary event! Comments are officially closed until next year.