“Wizi”
High School Finalist: UX/UI Design
Creators: Antonella, Ameera, Amisha, Purav, and Omar
High School Students from Thomas A. Edison CTE HS
Type of Project:
- UX/UI Design,
- Visual Art & Design
Themes of Project:
- Education/Schools
About this Project:
In many developing countries, education is very limited, causing many individuals, such as young children and adults to lack the education they need to thrive in life.
The design process for Wizi began with identifying the problem of lack of accessible, personalized education and skill training opportunities for individuals looking to pursue their careers or further their education. Evolving to an app prototype where mentors post their lessons and students can learn from them.
By providing education and skill training, Wizi helps those who are aspiring to pursue a career and explore more educational training opportunities. Wizi allows users to create an account to start. When creating the account, you can select your country, put in a phone number that is either your parents or your own, in order to receive progress updates and rewards to your device. After that, we create a diagnostic to test your skill levels and see what program and lessons are right for you. Next, our lessons allow the user to challenge themselves and expand their skills set through the interactive subjects offered.
To get started, you find numerous educational plans made by licensed mentors.
The user can track their skills progress and reward badges directly on the app for the improvements they made through our lesson and how well they perform in the lessons.
The design process for Wizi began with identifying the problem of lack of accessible, personalized education and skill training opportunities for individuals looking to pursue their careers or further their education. Evolving to an app prototype where mentors post their lessons and students can learn from them.
By providing education and skill training, Wizi helps those who are aspiring to pursue a career and explore more educational training opportunities. Wizi allows users to create an account to start. When creating the account, you can select your country, put in a phone number that is either your parents or your own, in order to receive progress updates and rewards to your device. After that, we create a diagnostic to test your skill levels and see what program and lessons are right for you. Next, our lessons allow the user to challenge themselves and expand their skills set through the interactive subjects offered.
To get started, you find numerous educational plans made by licensed mentors.
The user can track their skills progress and reward badges directly on the app for the improvements they made through our lesson and how well they perform in the lessons.
Project Media
Slides
Video
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Community Feedback:
Fun
Innovative
Helpful
Great Design
Makes Me Think
Feedback from the Judges:
Your team did a great job providing a detailed explanation of what inspired you, as well as the steps you took in your design thinking process. Your team also did a great job creating a specific (and very cute!) design style for your presentation, and you used that style fairly consistently across each slide. I would just double-check to make sure no words get broken apart (for ex. “Wireframe” on slide 14), but otherwise, this is a very impressive presentation! Knowing how to present your ideas & designs professionally and clearly is an important part of working together with others.
I liked that you highlighted the ways in which your “secondary research” (the UNHCR’s 2023 Education Report) supported the ideas behind your design. Secondary research is research that someone else did, but which we can still learn important information from. I see you also spent some time doing “competitive analysis,” a.k.a. looking at similar apps or companies to yours to see what pros and cons you can apply to your ideas. As designers, we should always try to make our decisions based on information or research from the real world, so good work!
Increasing access to quality education for people of all ages in developing countries (particularly those affected by covid) is a noble goal, and it is a big challenge. I like that your team began thinking about how your app could meet the educational needs of different age groups. An 8 year old with low reading skills who wants to become a better reader will definitely need different classes than an 18 year old with good reading skills but who wants to improve their math (just for example.) I was impressed that you designed an onboarding experience (a.k.a. the experience a first-time user of your app would go through, like creating a profile or taking a diagnostic quiz) to try to help users get the right resources they need. What other questions do you think we could ask during the onboarding experience to help users get the right educational resources for their skill level and topics they want to learn?
I liked how you introduced gamification into your app’s design by awarding badges to users as they complete lessons/gain new skills. Gamification is all about finding ways to bring elements of game design & play into your non-game app to create a more fun experience. Did you know that researchers have found that having fun while learning can actually help you remember information better? Think of other apps you know and look for the game-like elements they use (Competing with other users? Progress trackers? Weekly challenges? Mini games? etc.) Think about how you might apply those ideas to your app to make learning even more fun!
I can see your team learned a lot about how to use Figma to design and present your screens, too! The wireframes and storyboard did a great job in showing me your team’s thought process as well.
I noticed that one of your “next steps” if you continued working on this app would be to add more accessibility options. That’s a great next step. I see you already had a light and dark mode built in, and were maybe considering adjusting the color/hues for colorblindness. What other settings and features do you think we could add to the app to make it accessible for even more people?
Overall, I was very impressed with how much thought and work your team put into this project, and how many different UX/UI artifacts you were able to produce (from the storyboard, to the wireframes and final screen designs, to your presentation.) I hope you take the lessons you learned from this project and apply it to all the new projects you try in the future! Great work!
I liked that you highlighted the ways in which your “secondary research” (the UNHCR’s 2023 Education Report) supported the ideas behind your design. Secondary research is research that someone else did, but which we can still learn important information from. I see you also spent some time doing “competitive analysis,” a.k.a. looking at similar apps or companies to yours to see what pros and cons you can apply to your ideas. As designers, we should always try to make our decisions based on information or research from the real world, so good work!
Increasing access to quality education for people of all ages in developing countries (particularly those affected by covid) is a noble goal, and it is a big challenge. I like that your team began thinking about how your app could meet the educational needs of different age groups. An 8 year old with low reading skills who wants to become a better reader will definitely need different classes than an 18 year old with good reading skills but who wants to improve their math (just for example.) I was impressed that you designed an onboarding experience (a.k.a. the experience a first-time user of your app would go through, like creating a profile or taking a diagnostic quiz) to try to help users get the right resources they need. What other questions do you think we could ask during the onboarding experience to help users get the right educational resources for their skill level and topics they want to learn?
I liked how you introduced gamification into your app’s design by awarding badges to users as they complete lessons/gain new skills. Gamification is all about finding ways to bring elements of game design & play into your non-game app to create a more fun experience. Did you know that researchers have found that having fun while learning can actually help you remember information better? Think of other apps you know and look for the game-like elements they use (Competing with other users? Progress trackers? Weekly challenges? Mini games? etc.) Think about how you might apply those ideas to your app to make learning even more fun!
I can see your team learned a lot about how to use Figma to design and present your screens, too! The wireframes and storyboard did a great job in showing me your team’s thought process as well.
I noticed that one of your “next steps” if you continued working on this app would be to add more accessibility options. That’s a great next step. I see you already had a light and dark mode built in, and were maybe considering adjusting the color/hues for colorblindness. What other settings and features do you think we could add to the app to make it accessible for even more people?
Overall, I was very impressed with how much thought and work your team put into this project, and how many different UX/UI artifacts you were able to produce (from the storyboard, to the wireframes and final screen designs, to your presentation.) I hope you take the lessons you learned from this project and apply it to all the new projects you try in the future! Great work!
I love how the app addresses accessibility by providing educational and professional skill-building opportunities. The automatic feedback during diagnostics is a great feature, as it helps the app cater to users' needs and identify areas for improvement. Your thoughtful and meaningful design process, including the creation of user personas, is evident. It's fantastic that the app is accessible internationally and for students of any age, emphasizing that learning is a lifelong process. Offering the app in different languages to cater to a diverse user base is also commendable.
Great job on the UX/UI features and layout; the app is easy to navigate and use for all users. I would love to see how you plan to include inclusive design for users who are blind, deaf, or have other disabilities.
I would also like to better understand why you focused on family and consumer science education—was this decision based on user interviews you conducted? Amazing job!
Great job on the UX/UI features and layout; the app is easy to navigate and use for all users. I would love to see how you plan to include inclusive design for users who are blind, deaf, or have other disabilities.
I would also like to better understand why you focused on family and consumer science education—was this decision based on user interviews you conducted? Amazing job!
This is a really well-done project. You have taken on a critical problem of providing equitable access to education around the world. It is truly ambitious!
You have clearly done a comprehensive job on the design process: researching the needs, exploring competitors in the space, considering a wide range of features including ways to keep the students engaged and incentivized.
Your mock-ups are top-quality. It really looks like a modern, professional app, with a consistent design language, clear and well-thought-out navigation. It looks like it would have great design aesthetics as well as usability.
One thing to think about is how to incentivize content creation. To achieve your ambitions of a comprehensive education app that works in many languages, it will certainly need a lot of content! Since you will presumably be operating as a non-profit, think about how you would incentivize the community to contribute content and how you would ensure that the best content floats to the top.
You have clearly done a comprehensive job on the design process: researching the needs, exploring competitors in the space, considering a wide range of features including ways to keep the students engaged and incentivized.
Your mock-ups are top-quality. It really looks like a modern, professional app, with a consistent design language, clear and well-thought-out navigation. It looks like it would have great design aesthetics as well as usability.
One thing to think about is how to incentivize content creation. To achieve your ambitions of a comprehensive education app that works in many languages, it will certainly need a lot of content! Since you will presumably be operating as a non-profit, think about how you would incentivize the community to contribute content and how you would ensure that the best content floats to the top.
Feedback from the Community:
👏 a High School Student
The presantation was really good. I liked the topic you guys presented and the amount of infomration that you guys had. The viusals for the mock up and the slides where also very good.
Nikolle 👏 a High School Student from Ny
Team World did great in your Computational creativity and Innovation. It is true that education is overlooked for those who can't afford it and this app completely helps that. The way the app was designed it allows the user to navigate easily and comfortably since it's also allowed to be used in any language. From this, I believe this app efficiently runs without a problem and efficiently solves the problem which is giving an app that helps people all around the world to get educated who don't have the opportunity to.
LR 👏 a High School Student from New York
Team Wizi's delivery of their content was very creative and fun with the playful designs relating to education. They also addressed the problem of the lack of education clearly with their personas and user research. Thus, their mockups was really in depth with how to solve the challenges of all groups of people receiving education. However, I feel that the mockup slide could have been broken up into two because having all of them on one slide is too cluttered and hard to look at.
T 👏 a High School Student
Not only did you display an innovative and creative way to display the concept of your application, but also presented a modern and applicable example of your problem. This on its own is a feat, but your creative design, to your child friendly incorporation was absolutely stunning.
Tahirah 👏 a High School Student
Your team did a good job of presenting the issue and showing the statistics on education, and your mockups were very detailed and looked really good. Also, the text and colors made it easy to see and understand what you were trying to convey.
J-_- 👏 a High School Student
I particularly enjoyed how the statistics were portrayed in a fun way. Also, I like how the mockup was the same design as the slides and easy to understand.
Ryan 👏 a High School Student
Team World did a good job presenting the project and showing the enrollment rates was a good way of giving the audience a good way of understanding what the problem is.
Saiyara 👏 a High School Student from NY
You guys did really good on your details and the research is really good too as well as the personas to make your point proven. I think next time just show more creativity on your slides , maybe make it look more educational.
👏 a High School Student
I really liked your presentations and the way your app was fully made was great! I think your solution to the problem of helping undereducated people who can't afford to get it is very smart and thought out.
👏 a Teacher and/or Educator
Luv the idea of providing accessibility to other parts of the world. I do have a question, does the app translate the lessons to the user preference of language.
Maria B. 👏 a Teacher and/or Educator
Very creative and well thought out
F 👏 a High School Student
Mock Up for this project is insane! It looks like a actual app, The design is simple and clean and overall a really great looking app. This is also a innovating app as its trying to help people in developing countries to learn more then they could be offered in their country.
A.D 👏 a High School Student
Your details and presentation of the project was really well made. I also really like how the mockup and wireframe has each part visible for how this works.
CM 👏 a High School Student from NYC
I really like how precise the slides are and the app itself is very innovative and solves a big issue in the world. Not enough people have access to free education and an app would be perfect, especially with the way it works.
Towaf 👏 a High School Student
I like how informative the slides were about what you planned for your game! There was a lot effort and research done into building this game. The images you used were very unqiue!